feat: some application of source code generator

This commit is contained in:
redglow
2026-07-19 19:18:01 +02:00
parent aae9c083d9
commit 036e4af431
6 changed files with 14 additions and 34 deletions
+3 -2
View File
@@ -1,5 +1,6 @@
using System;
using Godot;
using OwofGames.GodotLume;
namespace GodotHostTest.AetherBind;
@@ -9,7 +10,7 @@ public interface ISceneInstantiator
/// Instantiate a packed scene, just like <see cref="PackedScene.Instantiate"/>, but also looks for a scope between the top level children of the instantiated scene and triggers the dependency injection mechanism when found.
/// </summary>
/// <param name="packedScene">The packed scene to instantiate.</param>
/// <param name="onScopeCreated">An optional callback invoked once the scope has been created, but before instantiating the scene.</param>
/// <param name="onScopeCreated">An optional callback invoked once the scope has been created, but before instantiating the scene, with the provider as argument.</param>
/// <returns>The created node, with its dependencies satisfied.</returns>
Node Instantiate(PackedScene packedScene, Delegate? onScopeCreated = null);
Node Instantiate(PackedScene packedScene, Action<IProvider>? onScopeCreated = null);
}