feat: cleanups and API updates
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@@ -3,9 +3,9 @@ using GodotHostTest.AetherBind;
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using GodotHostTest.Interfaces;
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using OwofGames.AetherBind;
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namespace GodotHostTest.Game.Root;
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namespace GodotHostTest.Game.Game;
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public partial class Root : Node2D
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public partial class Game : Node2D
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{
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[Inject] private ICurrentLevel _currentLevel = null!;
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[Inject] private ILevelDataProvider _levelDataProvider = null!;
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@@ -8,7 +8,7 @@ using OwofGames.GodotHost.Observability;
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using OwofGames.GodotLume;
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using RootServiceSource = GodotHostTest.AetherBind.RootServiceSource;
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namespace GodotHostTest.Game.Root;
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namespace GodotHostTest.Game.Game;
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public partial class GameServiceSource : RootServiceSource
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{
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@@ -0,0 +1,18 @@
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[gd_scene format=3 uid="uid://vsburk37p4u"]
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[ext_resource type="Script" uid="uid://bvjvojer872c8" path="res://Game/Game/Game.cs" id="1_iqet6"]
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[ext_resource type="PackedScene" uid="uid://xfd48ep5qi1k" path="res://Game/Level/level.tscn" id="2_ft4gu"]
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[ext_resource type="Script" uid="uid://bpes6mnv21f2v" path="res://Game/Game/GameServiceSource.cs" id="3_iqet6"]
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[ext_resource type="Resource" uid="uid://c4ym7vrpgk4e6" path="res://Game/levels_data.tres" id="4_t2jh2"]
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[ext_resource type="PackedScene" uid="uid://cvwvwv55n00ce" path="res://Game/Background/background.tscn" id="5_bbjqm"]
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[node name="Root" type="Node2D" unique_id=920849082]
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script = ExtResource("1_iqet6")
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_levelScene = ExtResource("2_ft4gu")
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[node name="Scope" type="Node" parent="." unique_id=597932533 node_paths=PackedStringArray("InjectedNodes")]
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script = ExtResource("3_iqet6")
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_levelsData = ExtResource("4_t2jh2")
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InjectedNodes = [NodePath("..")]
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[node name="Background" parent="." unique_id=701555148 instance=ExtResource("5_bbjqm")]
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@@ -5,8 +5,8 @@
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[sub_resource type="Resource" id="Resource_bbjqm"]
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script = ExtResource("1_bkfnq")
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TimeBetweenSpawns = 1.0
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SpawnDuration = 4.0
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TimeBetweenSpawns = 1.0
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metadata/_custom_type_script = "uid://ywe7vkywrdvk"
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[resource]
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