feat: cleanups and API updates

This commit is contained in:
redglow
2026-07-29 09:38:54 +02:00
parent fc1df2f740
commit 2c0a3f47a4
9 changed files with 68 additions and 46 deletions
+2 -2
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@@ -3,9 +3,9 @@ using GodotHostTest.AetherBind;
using GodotHostTest.Interfaces; using GodotHostTest.Interfaces;
using OwofGames.AetherBind; using OwofGames.AetherBind;
namespace GodotHostTest.Game.Root; namespace GodotHostTest.Game.Game;
public partial class Root : Node2D public partial class Game : Node2D
{ {
[Inject] private ICurrentLevel _currentLevel = null!; [Inject] private ICurrentLevel _currentLevel = null!;
[Inject] private ILevelDataProvider _levelDataProvider = null!; [Inject] private ILevelDataProvider _levelDataProvider = null!;
@@ -8,7 +8,7 @@ using OwofGames.GodotHost.Observability;
using OwofGames.GodotLume; using OwofGames.GodotLume;
using RootServiceSource = GodotHostTest.AetherBind.RootServiceSource; using RootServiceSource = GodotHostTest.AetherBind.RootServiceSource;
namespace GodotHostTest.Game.Root; namespace GodotHostTest.Game.Game;
public partial class GameServiceSource : RootServiceSource public partial class GameServiceSource : RootServiceSource
{ {
+4 -4
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@@ -1,14 +1,14 @@
[gd_scene format=3 uid="uid://vsburk37p4u"] [gd_scene format=3 uid="uid://vsburk37p4u"]
[ext_resource type="Script" uid="uid://bvjvojer872c8" path="res://Game/Root/Root.cs" id="1_iqet6"] [ext_resource type="Script" uid="uid://bvjvojer872c8" path="res://Game/Game/Game.cs" id="1_iqet6"]
[ext_resource type="PackedScene" uid="uid://xfd48ep5qi1k" path="res://Game/Level/level.tscn" id="3_bbjqm"] [ext_resource type="PackedScene" uid="uid://xfd48ep5qi1k" path="res://Game/Level/level.tscn" id="2_ft4gu"]
[ext_resource type="Script" uid="uid://bpes6mnv21f2v" path="res://Game/Root/GameServiceSource.cs" id="3_iqet6"] [ext_resource type="Script" uid="uid://bpes6mnv21f2v" path="res://Game/Game/GameServiceSource.cs" id="3_iqet6"]
[ext_resource type="Resource" uid="uid://c4ym7vrpgk4e6" path="res://Game/levels_data.tres" id="4_t2jh2"] [ext_resource type="Resource" uid="uid://c4ym7vrpgk4e6" path="res://Game/levels_data.tres" id="4_t2jh2"]
[ext_resource type="PackedScene" uid="uid://cvwvwv55n00ce" path="res://Game/Background/background.tscn" id="5_bbjqm"] [ext_resource type="PackedScene" uid="uid://cvwvwv55n00ce" path="res://Game/Background/background.tscn" id="5_bbjqm"]
[node name="Root" type="Node2D" unique_id=920849082] [node name="Root" type="Node2D" unique_id=920849082]
script = ExtResource("1_iqet6") script = ExtResource("1_iqet6")
_levelScene = ExtResource("3_bbjqm") _levelScene = ExtResource("2_ft4gu")
[node name="Scope" type="Node" parent="." unique_id=597932533 node_paths=PackedStringArray("InjectedNodes")] [node name="Scope" type="Node" parent="." unique_id=597932533 node_paths=PackedStringArray("InjectedNodes")]
script = ExtResource("3_iqet6") script = ExtResource("3_iqet6")
+1 -1
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@@ -5,8 +5,8 @@
[sub_resource type="Resource" id="Resource_bbjqm"] [sub_resource type="Resource" id="Resource_bbjqm"]
script = ExtResource("1_bkfnq") script = ExtResource("1_bkfnq")
TimeBetweenSpawns = 1.0
SpawnDuration = 4.0 SpawnDuration = 4.0
TimeBetweenSpawns = 1.0
metadata/_custom_type_script = "uid://ywe7vkywrdvk" metadata/_custom_type_script = "uid://ywe7vkywrdvk"
[resource] [resource]
@@ -14,7 +14,7 @@ namespace GodotHostTest.AetherBind.Editor;
/// </summary> /// </summary>
public static class GodotScriptPathCache public static class GodotScriptPathCache
{ {
private static readonly ConcurrentDictionary<Type, string> TypeToPath = new(); // private static readonly ConcurrentDictionary<Type, string> TypeToPath = new();
private static readonly ConcurrentDictionary<string, Type> PathToType = new(); private static readonly ConcurrentDictionary<string, Type> PathToType = new();
private static readonly Type GodotObject = typeof(GodotObject); private static readonly Type GodotObject = typeof(GodotObject);
private static readonly Type ScriptPathAttribute = typeof(ScriptPathAttribute); private static readonly Type ScriptPathAttribute = typeof(ScriptPathAttribute);
@@ -32,9 +32,9 @@ public static class GodotScriptPathCache
private static void Initialize() private static void Initialize()
{ {
GD.Print($"Initializing {nameof(GodotScriptPathCache)}"); GD.Print($"Initializing {nameof(GodotScriptPathCache)}");
TypeToPath.Clear(); // TypeToPath.Clear();
PathToType.Clear(); PathToType.Clear();
_assemblyLoadEventHandler = (sender, args) => CacheScriptsInAssembly(args.LoadedAssembly); _assemblyLoadEventHandler = (_, args) => CacheScriptsInAssembly(args.LoadedAssembly);
AppDomain.CurrentDomain.AssemblyLoad += _assemblyLoadEventHandler; AppDomain.CurrentDomain.AssemblyLoad += _assemblyLoadEventHandler;
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies()) foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
CacheScriptsInAssembly(assembly); CacheScriptsInAssembly(assembly);
@@ -49,7 +49,7 @@ public static class GodotScriptPathCache
if (type.GetCustomAttributes(ScriptPathAttribute, false).FirstOrDefault() is ScriptPathAttribute if (type.GetCustomAttributes(ScriptPathAttribute, false).FirstOrDefault() is ScriptPathAttribute
scriptPath) scriptPath)
{ {
TypeToPath[type] = scriptPath.Path; // TypeToPath[type] = scriptPath.Path;
PathToType[scriptPath.Path] = type; PathToType[scriptPath.Path] = type;
} }
} }
@@ -60,31 +60,31 @@ public static class GodotScriptPathCache
GD.Print($"Deinitializing {nameof(GodotScriptPathCache)}"); GD.Print($"Deinitializing {nameof(GodotScriptPathCache)}");
AppDomain.CurrentDomain.AssemblyLoad -= _assemblyLoadEventHandler; AppDomain.CurrentDomain.AssemblyLoad -= _assemblyLoadEventHandler;
_assemblyLoadEventHandler = null; _assemblyLoadEventHandler = null;
TypeToPath.Clear(); // TypeToPath.Clear();
PathToType.Clear(); PathToType.Clear();
} }
public static bool TryGetScriptPath(Type type, [MaybeNullWhen(false)] out string path) // public static bool TryGetScriptPath(Type type, [MaybeNullWhen(false)] out string path)
{ // {
InitializeIfNeeded(); // InitializeIfNeeded();
return TypeToPath.TryGetValue(type, out path); // return TypeToPath.TryGetValue(type, out path);
} // }
public static Script GetScriptFromType(Type type) // public static Script GetScriptFromType(Type type)
{ // {
InitializeIfNeeded(); // InitializeIfNeeded();
return TryGetScriptPath(type, out string path) // return TryGetScriptPath(type, out string path)
? GD.Load<Script>(path) // ? GD.Load<Script>(path)
: throw new InvalidOperationException("Script path not found in cache."); // : throw new InvalidOperationException("Script path not found in cache.");
} // }
public static Script GetScriptFromType<T>() // public static Script GetScriptFromType<T>()
{ // {
InitializeIfNeeded(); // InitializeIfNeeded();
return GetScriptFromType(typeof(T)); // return GetScriptFromType(typeof(T));
} // }
public static bool TryGetTypeFromPath(string path, [MaybeNullWhen(false)] out Type type) private static bool TryGetTypeFromPath(string path, [MaybeNullWhen(false)] out Type type)
{ {
InitializeIfNeeded(); InitializeIfNeeded();
return PathToType.TryGetValue(path, out type); return PathToType.TryGetValue(path, out type);
+9 -4
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@@ -78,15 +78,20 @@ public partial class Plugin : EditorPlugin
// mark debounce as completed // mark debounce as completed
_sceneTreeTimer = null; _sceneTreeTimer = null;
// check that the instance is still valid after debouncing (could have been disposed) // check that the instance is still valid after debouncing (could have been disposed)
if (!IsInstanceValid(sceneRoot)) return; if (!IsInstanceValid(sceneRoot)) return;
var sceneNodes = sceneRoot.FindChildren("*").Where(node => node.Owner == sceneRoot).Append(sceneRoot).ToList(); // get all nodes belonging to this root
GD.Print($"Updating injection for root {sceneRoot.Name}"); var sceneNodes = sceneRoot
.FindChildren("*")
.Where(node => node.Owner == sceneRoot)
.Append(sceneRoot)
.ToList();
// GD.Print($"Updating injection for root {sceneRoot.Name} ({sceneNodes.Count} nodes)");
// look for the service source // look for the service source
var serviceSource = sceneNodes.Where(child => child.IsServiceSource()) var serviceSource = sceneNodes
.Where(child => child.IsServiceSource())
.Single(out var failureReason); .Single(out var failureReason);
switch (failureReason) switch (failureReason)
+28 -11
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@@ -1,5 +1,4 @@
using System; using System;
using System.Linq;
using Godot; using Godot;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
using OwofGames.AetherBind; using OwofGames.AetherBind;
@@ -7,14 +6,31 @@ using OwofGames.GodotLume;
namespace GodotHostTest.AetherBind; namespace GodotHostTest.AetherBind;
/// <summary>
/// A node that provides injected services to other nodes.
/// </summary>
[Icon("res://addons/AetherBind/ServiceSource.svg")] [Icon("res://addons/AetherBind/ServiceSource.svg")]
public partial class ServiceSource : Node public partial class ServiceSource : Node
{ {
private static readonly string RootScopeQualifiedName = typeof(RootScope).AssemblyQualifiedName!; private static readonly string RootScopeQualifiedName = typeof(RootScope).AssemblyQualifiedName!;
/// <summary>
/// List of nodes that must be injected. This list will be automatically populated with all nodes in this object's
/// editor scene that have at least one [Inject] field or method.
/// </summary>
[Export] protected Node?[] InjectedNodes = []; [Export] protected Node?[] InjectedNodes = [];
/// <summary>
/// Name of the scope for the services built by this service source.
/// </summary>
[Export] private string _serviceScope = RootScopeQualifiedName; [Export] private string _serviceScope = RootScopeQualifiedName;
internal void ResolveInjectedNodes(IProvider provider, Delegate? onScopeCreated) /// <summary>
/// Inject the required services in <see cref="InjectedNodes" />.
/// </summary>
/// <param name="provider">The service provider.</param>
/// <param name="onScopeCreated">A callback method invoked with this scope's provider, if a scope was created.</param>
internal void ResolveInjectedNodes(IProvider provider, Action<IProvider>? onScopeCreated)
{ {
var logger = provider.Get<ILogger<ServiceSource>>(); var logger = provider.Get<ILogger<ServiceSource>>();
@@ -24,16 +40,11 @@ public partial class ServiceSource : Node
// create the scoped provider // create the scoped provider
var serviceScope = ScopeTypesAndNames.GetType(_serviceScope); var serviceScope = ScopeTypesAndNames.GetType(_serviceScope);
provider = provider.GetScopedProvider(serviceScope); provider = provider.GetScopedProvider(serviceScope);
// invoke onScopeCreated, if present
if (onScopeCreated != null)
{
var parameters = onScopeCreated.Method
.GetParameters()
.Select(parameterInfo => provider.Get(parameterInfo.ParameterType))
.ToArray();
onScopeCreated.DynamicInvoke(parameters);
}
// invoke onScopeCreated, if present
onScopeCreated?.Invoke(provider);
// invoke overridden callback
OnScopeCreated(provider); OnScopeCreated(provider);
} }
else if (onScopeCreated != null) else if (onScopeCreated != null)
@@ -55,6 +66,12 @@ public partial class ServiceSource : Node
} }
// TODO: also add source generator to mark methods in derived classes with [OnScopeCreated] and perform parameter injection // TODO: also add source generator to mark methods in derived classes with [OnScopeCreated] and perform parameter injection
/// <summary>
/// This method is invoked as soon as the scope for the services is created, but before the services are injected into
/// the <see cref="InjectedNodes" />. Override this method in derived classes to perform custom initialization steps
/// for the services, like setting <see cref="ValueProvider{T}" />s.
/// </summary>
/// <param name="serviceProvider">Lume's service provider.</param>
protected virtual void OnScopeCreated(IProvider serviceProvider) protected virtual void OnScopeCreated(IProvider serviceProvider)
{ {
} }