feat: automatic injection of elements in scene.
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@@ -5,7 +5,7 @@ using Microsoft.Extensions.DependencyInjection;
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namespace GodotHostTest.Game;
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public partial class GameRootServiceSource : RootServiceSource
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public partial class LevelServiceSource : RootServiceSource
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{
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[Export] private TargetSpawner _targetSpawner = null!;
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