feat: aetherbind, first source generator

This commit is contained in:
redglow
2026-07-18 17:05:03 +02:00
parent 4ce99d9486
commit aae9c083d9
69 changed files with 210 additions and 156 deletions
-21
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@@ -1,21 +0,0 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.Interfaces;
using OwofGames.GodotLume;
namespace GodotHostTest.Game;
public partial class GameServiceSource : RootServiceSource
{
[Export] private LevelsData _levelsData = null!;
protected override void Configure(Builder builder)
{
builder
.AddSingleton<ICurrentLevel, CurrentLevel>()
.AddInstance<ILevelDataProvider, LevelsData>(_levelsData)
.AddValueProvider<ILevel, RootScope, LevelScope>()
.AddValueProvider<ITargetCollector, LevelScope>()
.AddValueProvider<ITargetSpawner, LevelScope>();
}
}
@@ -1,6 +1,6 @@
using GodotHostTest.Interfaces;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Level;
public class CurrentLevel : ICurrentLevel
{
@@ -2,7 +2,7 @@ using System;
using Godot;
using GodotHostTest.Interfaces;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Level;
[GlobalClass]
public partial class LevelData : Resource, ILevel
+5
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@@ -0,0 +1,5 @@
using OwofGames.GodotLume;
namespace GodotHostTest.Game.Level;
public class LevelScope : RootScope;
@@ -1,9 +1,11 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Game.Target;
using GodotHostTest.Interfaces;
using OwofGames.GodotLume;
using ServiceSource = GodotHostTest.AetherBind.ServiceSource;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Level;
public partial class LevelServiceSource : ServiceSource
{
+21
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@@ -0,0 +1,21 @@
using GodotHostTest.AetherBind;
using GodotHostTest.Interfaces;
using OwofGames.GodotLume;
namespace GodotHostTest.Game.Level;
public static class LevelServices
{
public static void AddLevelServices(this Builder builder, LevelsData levelsData)
{
builder
// current level / level data management
.AddSingleton<ICurrentLevel, CurrentLevel>()
.AddInstance<ILevelDataProvider, LevelsData>(levelsData)
// value providers to send data into level scope
.AddValueProvider<ILevel, RootScope, LevelScope>()
// value provider for level scope setup
.AddValueProvider<ITargetCollector, LevelScope>()
.AddValueProvider<ITargetSpawner, LevelScope>();
}
}
@@ -1,7 +1,7 @@
using Godot;
using GodotHostTest.Interfaces;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Level;
[GlobalClass]
public partial class LevelsData : Resource, ILevelDataProvider
-5
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@@ -1,5 +0,0 @@
using OwofGames.GodotLume;
namespace GodotHostTest.Game;
public class LevelScope : RootScope;
@@ -1,16 +1,18 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Helpers;
using GodotHostTest.Interfaces;
using Microsoft.Extensions.Logging;
using OwofGames.AetherBind;
using R3;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Projectile;
[Injected]
public partial class Projectile : Node2D
{
[Inject] private readonly ILogger<Projectile> _logger = null!;
[Inject] private readonly IValueGetter<ITargetSpawner> _targetSpawner = null!;
[Inject] private ILogger<Projectile> _logger = null!;
[Inject] private IValueGetter<ITargetSpawner> _targetSpawner = null!;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
+16
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@@ -0,0 +1,16 @@
using Godot;
using GodotHostTest.Game.Level;
using OwofGames.GodotLume;
using RootServiceSource = GodotHostTest.AetherBind.RootServiceSource;
namespace GodotHostTest.Game.Root;
public partial class GameServiceSource : RootServiceSource
{
[Export] private LevelsData _levelsData = null!;
protected override void Configure(Builder builder)
{
builder.AddLevelServices(_levelsData);
}
}
+7 -5
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@@ -1,15 +1,17 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Interfaces;
using OwofGames.AetherBind;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Root;
[Injected]
public partial class Root : Node2D
{
[Inject] private readonly ICurrentLevel _currentLevel = null!;
[Inject] private readonly ILevelDataProvider _levelDataProvider = null!;
[Inject] private readonly ISceneInstantiator _sceneInstantiator = null!;
[Inject] private ICurrentLevel _currentLevel = null!;
[Inject] private ILevelDataProvider _levelDataProvider = null!;
[Export] private PackedScene _levelScene = null!;
[Inject] private ISceneInstantiator _sceneInstantiator = null!;
public override void _Ready()
{
+5 -3
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@@ -1,18 +1,20 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Helpers;
using GodotHostTest.Interfaces;
using OwofGames.AetherBind;
using R3;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Score;
[Injected]
public partial class Score : Control, IScore
{
[Inject] private readonly IValueGetter<ITargetSpawner> _targetSpawner = null!;
[Export] private AnimationPlayer _animationPlayer = null!;
[Export] private Label _label = null!;
private int _score;
[Inject] private IValueGetter<ITargetSpawner> _targetSpawner = null!;
int IScore.Score => _score;
+6 -4
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@@ -1,22 +1,24 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Interfaces;
using OwofGames.AetherBind;
using R3;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Target;
[Injected]
public partial class Target : Node2D, ITarget
{
private readonly Subject<Unit> _hit = new();
[Inject] private readonly IValueGetter<ITargetCollector> _targetCollector = null!;
private readonly Subject<Unit> _timedOut = new();
[Export] public required Area2D CollisionArea;
[Export] public required Sprite2D Image;
[Export] public double TimeOutDurationInSeconds;
[Export] public required Timer TimeOutTimer;
[Inject] private IValueGetter<ITargetCollector> _targetCollector = null!;
public Observable<Unit> TimedOut => _timedOut.AsObservable();
public Observable<Unit> Hit => _hit.AsObservable();
@@ -4,15 +4,24 @@ using GodotHostTest.Helpers;
using GodotHostTest.Interfaces;
using R3;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Target;
public partial class TargetSpawner : Node2D, ITargetCollector, ITargetSpawner
{
private readonly List<ITarget> _availableTargets = [];
private readonly Subject<ITarget> _targetSpawned = new();
[Export] public double TimeBetweenSpawns;
[Export] public required Timer Timer;
private readonly List<ITarget> _availableTargets = [];
public void NewTarget(ITarget target)
{
_availableTargets.Add(target);
target.Hit.Merge(target.TimedOut).Select(_ => target).Subscribe(MakeTargetAvailable).AddTo(this);
}
public Observable<ITarget> TargetSpawned => _targetSpawned.AsObservable();
public override void _Ready()
{
@@ -44,18 +53,9 @@ public partial class TargetSpawner : Node2D, ITargetCollector, ITargetSpawner
_targetSpawned.OnNext(target);
}
public void NewTarget(ITarget target)
{
_availableTargets.Add(target);
target.Hit.Merge(target.TimedOut).Select(_ => target).Subscribe(MakeTargetAvailable).AddTo(this);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_targetSpawned.Dispose();
}
private readonly Subject<ITarget> _targetSpawned = new();
public Observable<ITarget> TargetSpawned => _targetSpawned.AsObservable();
}
+5 -3
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@@ -1,12 +1,14 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using OwofGames.AetherBind;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Turret;
[Injected]
public partial class Turret : Sprite2D
{
[Inject] private readonly ISceneInstantiator _sceneInstantiator = null!;
[Export] private PackedScene _projectilePackedScene = null!;
[Inject] private ISceneInstantiator _sceneInstantiator = null!;
public override void _Ready()
{
+5 -5
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@@ -1,11 +1,11 @@
[gd_scene format=3 uid="uid://xfd48ep5qi1k"]
[ext_resource type="Script" uid="uid://dk578xnlxjwrr" path="res://Game/LevelServiceSource.cs" id="1_5saw1"]
[ext_resource type="Script" uid="uid://dk578xnlxjwrr" path="res://Game/Level/LevelServiceSource.cs" id="1_5saw1"]
[ext_resource type="PackedScene" uid="uid://3v8kq1rfwhmr" path="res://Game/target.tscn" id="1_y7rhs"]
[ext_resource type="Script" uid="uid://cxfrtglku2gfa" path="res://Game/TargetSpawner.cs" id="2_5saw1"]
[ext_resource type="Script" uid="uid://bgrjeadxhgmvi" path="res://Game/Score.cs" id="3_spj1u"]
[ext_resource type="Script" uid="uid://cxfrtglku2gfa" path="res://Game/Target/TargetSpawner.cs" id="2_5saw1"]
[ext_resource type="Script" uid="uid://bgrjeadxhgmvi" path="res://Game/Score/Score.cs" id="3_spj1u"]
[ext_resource type="Texture2D" uid="uid://y1ros3y7hag2" path="res://icon.svg" id="4_esqs7"]
[ext_resource type="Script" uid="uid://ce7gnp1lcrrdv" path="res://Game/Turret.cs" id="5_himod"]
[ext_resource type="Script" uid="uid://ce7gnp1lcrrdv" path="res://Game/Turret/Turret.cs" id="5_himod"]
[ext_resource type="PackedScene" uid="uid://brbufibn7hi3o" path="res://Game/projectile.tscn" id="6_sin03"]
[sub_resource type="Animation" id="Animation_bbjqm"]
@@ -74,7 +74,7 @@ _data = {
[node name="LevelScope" type="Node" parent="." unique_id=1267156771 node_paths=PackedStringArray("_targetSpawner", "InjectedNodes")]
script = ExtResource("1_5saw1")
_targetSpawner = NodePath("../Spawner")
_serviceScope = "GodotHostTest.Game.LevelScope, godot-host-test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"
_serviceScope = "GodotHostTest.Game.Level.LevelScope, godot-host-test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"
InjectedNodes = [NodePath("../Target"), NodePath("../Target2"), NodePath("../Target3"), NodePath("../Target4"), NodePath("../Target5"), NodePath("../Target6"), NodePath("../Score"), NodePath("../Turret")]
[node name="Target" parent="." unique_id=2101558052 instance=ExtResource("1_y7rhs")]
+2 -2
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@@ -1,7 +1,7 @@
[gd_resource type="Resource" script_class="LevelsData" format=3 uid="uid://c4ym7vrpgk4e6"]
[ext_resource type="Script" uid="uid://ywe7vkywrdvk" path="res://Game/LevelData.cs" id="1_bkfnq"]
[ext_resource type="Script" uid="uid://cl200m5rnkboq" path="res://Game/LevelsData.cs" id="1_e2ehm"]
[ext_resource type="Script" uid="uid://ywe7vkywrdvk" path="res://Game/Level/LevelData.cs" id="1_bkfnq"]
[ext_resource type="Script" uid="uid://cl200m5rnkboq" path="res://Game/Level/LevelsData.cs" id="1_e2ehm"]
[sub_resource type="Resource" id="Resource_bbjqm"]
script = ExtResource("1_bkfnq")