feat: aetherbind, first source generator
This commit is contained in:
@@ -0,0 +1,97 @@
|
||||
#if TOOLS
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Godot;
|
||||
|
||||
namespace GodotHostTest.AetherBind.Editor;
|
||||
|
||||
public partial class ScopePickerEditor : EditorProperty
|
||||
{
|
||||
/// <summary>
|
||||
/// The currently chosen type.
|
||||
/// </summary>
|
||||
private string _currentType;
|
||||
|
||||
/// <summary>
|
||||
/// All the known fully qualified names for scopes.
|
||||
/// </summary>
|
||||
private string[] _fullyQualifiedNames;
|
||||
|
||||
/// <summary>
|
||||
/// The "combo box" that picks a choice from the scopes.
|
||||
/// </summary>
|
||||
private OptionButton _optionButton = new();
|
||||
|
||||
/// <summary>
|
||||
/// A guard against internal changes while the property is being updated.
|
||||
/// </summary>
|
||||
private bool _updating;
|
||||
|
||||
public ScopePickerEditor()
|
||||
{
|
||||
// save all the known fully qualified names
|
||||
_fullyQualifiedNames = ScopeTypesAndNames.GetQualifiedNames().ToArray();
|
||||
|
||||
// fill the options button
|
||||
for (var i = 0; i < _fullyQualifiedNames.Length; i++)
|
||||
{
|
||||
// root scope is always the first, and root scope = not scoped
|
||||
_optionButton.AddItem(
|
||||
i == 0
|
||||
? "not a scope boundary"
|
||||
: ScopeTypesAndNames.GetSimpleNameFromQualifiedName(_fullyQualifiedNames[i]), i);
|
||||
}
|
||||
|
||||
// add the control as a direct child of EditorProperty node.
|
||||
AddChild(_optionButton);
|
||||
|
||||
// make sure the control is able to retain the focus.
|
||||
AddFocusable(_optionButton);
|
||||
|
||||
// initialize the starting value
|
||||
_currentType = _fullyQualifiedNames[0];
|
||||
|
||||
// update the property when the button value changes
|
||||
_optionButton.ItemSelected += OnOptionButtonItemSelected;
|
||||
}
|
||||
|
||||
public override void _UpdateProperty()
|
||||
{
|
||||
// get the new value and immediately return if it's already the selected one.
|
||||
var newValue = GetEditedObject().Get(GetEditedProperty()).AsString();
|
||||
if (newValue == _currentType) return;
|
||||
|
||||
_updating = true;
|
||||
try
|
||||
{
|
||||
var nameIndex = Array.IndexOf(_fullyQualifiedNames, newValue);
|
||||
if (nameIndex < 0)
|
||||
{
|
||||
GD.PushWarning($"Could not find name {newValue} in the list of scope names, resetting to root scope");
|
||||
_currentType = _fullyQualifiedNames[0];
|
||||
EmitChanged(GetEditedProperty(), _currentType);
|
||||
return;
|
||||
}
|
||||
|
||||
_currentType = newValue;
|
||||
UpdateControl();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_updating = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnOptionButtonItemSelected(long index)
|
||||
{
|
||||
_currentType = _fullyQualifiedNames[index];
|
||||
UpdateControl();
|
||||
EmitChanged(GetEditedProperty(), _currentType);
|
||||
}
|
||||
|
||||
private void UpdateControl()
|
||||
{
|
||||
_optionButton.Selected = Array.IndexOf(_fullyQualifiedNames, _currentType);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user