feat: aetherbind, first source generator

This commit is contained in:
redglow
2026-07-18 17:05:03 +02:00
parent 4ce99d9486
commit aae9c083d9
69 changed files with 210 additions and 156 deletions
+60
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using System;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using OwofGames.GodotHost;
using OwofGames.GodotLume;
using OwofGames.GodotLume.Microsoft.DependencyInjection;
namespace GodotHostTest.AetherBind;
/// <summary>
/// The base class for a root scope. Implement this class and its abstract methods to kick off the DI system.
/// </summary>
public abstract partial class RootServiceSource : ServiceSource
{
private Host? _host;
private ILogger<RootServiceSource>? _logger;
private Host Host
{
get => _host ??
throw new InvalidOperationException(
"Some method of RootScope has been invoked before it entered the tree");
set => _host = value;
}
private ILogger<RootServiceSource> Logger => _logger ??= Host.GetLogger<RootServiceSource>();
public override void _EnterTree()
{
// create the host
Host = new HostBuilder()
.SetServiceCollectionBuilder(InnerConfigure)
.SetServiceProviderFactory(new LumeServiceProviderFactory(), Configure)
.Build();
// resolve nodes
ResolveInjectedNodes(Host.ServiceProvider.GetRequiredService<IProvider>(), null);
}
private void InnerConfigure(IServiceCollection serviceCollection)
{
serviceCollection.AddTransient<ISceneInstantiator, SceneInstantiator>();
ConfigureServices(serviceCollection);
}
/// <summary>
/// Configure the service collection by adding the registrations your game needs.
/// </summary>
/// <param name="builder">The builder to enrich with your services.</param>
protected abstract void Configure(Builder builder);
/// <summary>
/// Configure the service collection by adding the registrations your game needs.
/// </summary>
/// <param name="serviceCollection">The service collection to enrich.</param>
protected virtual void ConfigureServices(IServiceCollection serviceCollection)
{
}
}