feat: aetherbind, first source generator

This commit is contained in:
redglow
2026-07-18 17:05:03 +02:00
parent 4ce99d9486
commit aae9c083d9
69 changed files with 210 additions and 156 deletions
+1 -1
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@@ -3,7 +3,7 @@
<CLASSES />
<JAVADOC />
<SOURCES>
<root url="file://$APPLICATION_PLUGINS_DIR$/GdScript/extracted/Master" />
<root url="file://$APPLICATION_PLUGINS_DIR$/Godot/extracted/4.7" />
</SOURCES>
</library>
</component>
-21
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@@ -1,21 +0,0 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.Interfaces;
using OwofGames.GodotLume;
namespace GodotHostTest.Game;
public partial class GameServiceSource : RootServiceSource
{
[Export] private LevelsData _levelsData = null!;
protected override void Configure(Builder builder)
{
builder
.AddSingleton<ICurrentLevel, CurrentLevel>()
.AddInstance<ILevelDataProvider, LevelsData>(_levelsData)
.AddValueProvider<ILevel, RootScope, LevelScope>()
.AddValueProvider<ITargetCollector, LevelScope>()
.AddValueProvider<ITargetSpawner, LevelScope>();
}
}
@@ -1,6 +1,6 @@
using GodotHostTest.Interfaces;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Level;
public class CurrentLevel : ICurrentLevel
{
@@ -2,7 +2,7 @@ using System;
using Godot;
using GodotHostTest.Interfaces;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Level;
[GlobalClass]
public partial class LevelData : Resource, ILevel
+5
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@@ -0,0 +1,5 @@
using OwofGames.GodotLume;
namespace GodotHostTest.Game.Level;
public class LevelScope : RootScope;
@@ -1,9 +1,11 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Game.Target;
using GodotHostTest.Interfaces;
using OwofGames.GodotLume;
using ServiceSource = GodotHostTest.AetherBind.ServiceSource;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Level;
public partial class LevelServiceSource : ServiceSource
{
+21
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@@ -0,0 +1,21 @@
using GodotHostTest.AetherBind;
using GodotHostTest.Interfaces;
using OwofGames.GodotLume;
namespace GodotHostTest.Game.Level;
public static class LevelServices
{
public static void AddLevelServices(this Builder builder, LevelsData levelsData)
{
builder
// current level / level data management
.AddSingleton<ICurrentLevel, CurrentLevel>()
.AddInstance<ILevelDataProvider, LevelsData>(levelsData)
// value providers to send data into level scope
.AddValueProvider<ILevel, RootScope, LevelScope>()
// value provider for level scope setup
.AddValueProvider<ITargetCollector, LevelScope>()
.AddValueProvider<ITargetSpawner, LevelScope>();
}
}
@@ -1,7 +1,7 @@
using Godot;
using GodotHostTest.Interfaces;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Level;
[GlobalClass]
public partial class LevelsData : Resource, ILevelDataProvider
-5
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@@ -1,5 +0,0 @@
using OwofGames.GodotLume;
namespace GodotHostTest.Game;
public class LevelScope : RootScope;
@@ -1,16 +1,18 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Helpers;
using GodotHostTest.Interfaces;
using Microsoft.Extensions.Logging;
using OwofGames.AetherBind;
using R3;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Projectile;
[Injected]
public partial class Projectile : Node2D
{
[Inject] private readonly ILogger<Projectile> _logger = null!;
[Inject] private readonly IValueGetter<ITargetSpawner> _targetSpawner = null!;
[Inject] private ILogger<Projectile> _logger = null!;
[Inject] private IValueGetter<ITargetSpawner> _targetSpawner = null!;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
+16
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@@ -0,0 +1,16 @@
using Godot;
using GodotHostTest.Game.Level;
using OwofGames.GodotLume;
using RootServiceSource = GodotHostTest.AetherBind.RootServiceSource;
namespace GodotHostTest.Game.Root;
public partial class GameServiceSource : RootServiceSource
{
[Export] private LevelsData _levelsData = null!;
protected override void Configure(Builder builder)
{
builder.AddLevelServices(_levelsData);
}
}
+7 -5
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@@ -1,15 +1,17 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Interfaces;
using OwofGames.AetherBind;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Root;
[Injected]
public partial class Root : Node2D
{
[Inject] private readonly ICurrentLevel _currentLevel = null!;
[Inject] private readonly ILevelDataProvider _levelDataProvider = null!;
[Inject] private readonly ISceneInstantiator _sceneInstantiator = null!;
[Inject] private ICurrentLevel _currentLevel = null!;
[Inject] private ILevelDataProvider _levelDataProvider = null!;
[Export] private PackedScene _levelScene = null!;
[Inject] private ISceneInstantiator _sceneInstantiator = null!;
public override void _Ready()
{
+5 -3
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@@ -1,18 +1,20 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Helpers;
using GodotHostTest.Interfaces;
using OwofGames.AetherBind;
using R3;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Score;
[Injected]
public partial class Score : Control, IScore
{
[Inject] private readonly IValueGetter<ITargetSpawner> _targetSpawner = null!;
[Export] private AnimationPlayer _animationPlayer = null!;
[Export] private Label _label = null!;
private int _score;
[Inject] private IValueGetter<ITargetSpawner> _targetSpawner = null!;
int IScore.Score => _score;
+6 -4
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@@ -1,22 +1,24 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using GodotHostTest.Interfaces;
using OwofGames.AetherBind;
using R3;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Target;
[Injected]
public partial class Target : Node2D, ITarget
{
private readonly Subject<Unit> _hit = new();
[Inject] private readonly IValueGetter<ITargetCollector> _targetCollector = null!;
private readonly Subject<Unit> _timedOut = new();
[Export] public required Area2D CollisionArea;
[Export] public required Sprite2D Image;
[Export] public double TimeOutDurationInSeconds;
[Export] public required Timer TimeOutTimer;
[Inject] private IValueGetter<ITargetCollector> _targetCollector = null!;
public Observable<Unit> TimedOut => _timedOut.AsObservable();
public Observable<Unit> Hit => _hit.AsObservable();
@@ -4,15 +4,24 @@ using GodotHostTest.Helpers;
using GodotHostTest.Interfaces;
using R3;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Target;
public partial class TargetSpawner : Node2D, ITargetCollector, ITargetSpawner
{
private readonly List<ITarget> _availableTargets = [];
private readonly Subject<ITarget> _targetSpawned = new();
[Export] public double TimeBetweenSpawns;
[Export] public required Timer Timer;
private readonly List<ITarget> _availableTargets = [];
public void NewTarget(ITarget target)
{
_availableTargets.Add(target);
target.Hit.Merge(target.TimedOut).Select(_ => target).Subscribe(MakeTargetAvailable).AddTo(this);
}
public Observable<ITarget> TargetSpawned => _targetSpawned.AsObservable();
public override void _Ready()
{
@@ -44,18 +53,9 @@ public partial class TargetSpawner : Node2D, ITargetCollector, ITargetSpawner
_targetSpawned.OnNext(target);
}
public void NewTarget(ITarget target)
{
_availableTargets.Add(target);
target.Hit.Merge(target.TimedOut).Select(_ => target).Subscribe(MakeTargetAvailable).AddTo(this);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_targetSpawned.Dispose();
}
private readonly Subject<ITarget> _targetSpawned = new();
public Observable<ITarget> TargetSpawned => _targetSpawned.AsObservable();
}
+5 -3
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@@ -1,12 +1,14 @@
using Godot;
using GodotHostTest.GodotDI;
using GodotHostTest.AetherBind;
using OwofGames.AetherBind;
namespace GodotHostTest.Game;
namespace GodotHostTest.Game.Turret;
[Injected]
public partial class Turret : Sprite2D
{
[Inject] private readonly ISceneInstantiator _sceneInstantiator = null!;
[Export] private PackedScene _projectilePackedScene = null!;
[Inject] private ISceneInstantiator _sceneInstantiator = null!;
public override void _Ready()
{
+5 -5
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@@ -1,11 +1,11 @@
[gd_scene format=3 uid="uid://xfd48ep5qi1k"]
[ext_resource type="Script" uid="uid://dk578xnlxjwrr" path="res://Game/LevelServiceSource.cs" id="1_5saw1"]
[ext_resource type="Script" uid="uid://dk578xnlxjwrr" path="res://Game/Level/LevelServiceSource.cs" id="1_5saw1"]
[ext_resource type="PackedScene" uid="uid://3v8kq1rfwhmr" path="res://Game/target.tscn" id="1_y7rhs"]
[ext_resource type="Script" uid="uid://cxfrtglku2gfa" path="res://Game/TargetSpawner.cs" id="2_5saw1"]
[ext_resource type="Script" uid="uid://bgrjeadxhgmvi" path="res://Game/Score.cs" id="3_spj1u"]
[ext_resource type="Script" uid="uid://cxfrtglku2gfa" path="res://Game/Target/TargetSpawner.cs" id="2_5saw1"]
[ext_resource type="Script" uid="uid://bgrjeadxhgmvi" path="res://Game/Score/Score.cs" id="3_spj1u"]
[ext_resource type="Texture2D" uid="uid://y1ros3y7hag2" path="res://icon.svg" id="4_esqs7"]
[ext_resource type="Script" uid="uid://ce7gnp1lcrrdv" path="res://Game/Turret.cs" id="5_himod"]
[ext_resource type="Script" uid="uid://ce7gnp1lcrrdv" path="res://Game/Turret/Turret.cs" id="5_himod"]
[ext_resource type="PackedScene" uid="uid://brbufibn7hi3o" path="res://Game/projectile.tscn" id="6_sin03"]
[sub_resource type="Animation" id="Animation_bbjqm"]
@@ -74,7 +74,7 @@ _data = {
[node name="LevelScope" type="Node" parent="." unique_id=1267156771 node_paths=PackedStringArray("_targetSpawner", "InjectedNodes")]
script = ExtResource("1_5saw1")
_targetSpawner = NodePath("../Spawner")
_serviceScope = "GodotHostTest.Game.LevelScope, godot-host-test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"
_serviceScope = "GodotHostTest.Game.Level.LevelScope, godot-host-test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"
InjectedNodes = [NodePath("../Target"), NodePath("../Target2"), NodePath("../Target3"), NodePath("../Target4"), NodePath("../Target5"), NodePath("../Target6"), NodePath("../Score"), NodePath("../Turret")]
[node name="Target" parent="." unique_id=2101558052 instance=ExtResource("1_y7rhs")]
+2 -2
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@@ -1,7 +1,7 @@
[gd_resource type="Resource" script_class="LevelsData" format=3 uid="uid://c4ym7vrpgk4e6"]
[ext_resource type="Script" uid="uid://ywe7vkywrdvk" path="res://Game/LevelData.cs" id="1_bkfnq"]
[ext_resource type="Script" uid="uid://cl200m5rnkboq" path="res://Game/LevelsData.cs" id="1_e2ehm"]
[ext_resource type="Script" uid="uid://ywe7vkywrdvk" path="res://Game/Level/LevelData.cs" id="1_bkfnq"]
[ext_resource type="Script" uid="uid://cl200m5rnkboq" path="res://Game/Level/LevelsData.cs" id="1_e2ehm"]
[sub_resource type="Resource" id="Resource_bbjqm"]
script = ExtResource("1_bkfnq")
@@ -1,6 +1,6 @@
using OwofGames.GodotLume;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
public static class BuilderExtensions
{
@@ -7,7 +7,7 @@ using System.Reflection;
using System.Runtime.Loader;
using Godot;
namespace GodotHostTest.GodotDI.Editor;
namespace GodotHostTest.AetherBind.Editor;
/// <summary>
/// Taken from https://github.com/godotengine/godot-proposals/issues/12294
@@ -2,9 +2,10 @@
using System.Linq;
using System.Reflection;
using Godot;
using OwofGames.AetherBind;
using Array = Godot.Collections.Array;
namespace GodotHostTest.GodotDI.Editor;
namespace GodotHostTest.AetherBind.Editor;
[Tool]
public partial class Plugin : EditorPlugin
@@ -1,7 +1,7 @@
#if TOOLS
using Godot;
namespace GodotHostTest.GodotDI.Editor;
namespace GodotHostTest.AetherBind.Editor;
// it's inside ServiceSource so that it can safely access nameof(_serviceScope)
public partial class ScopeInspectorPlugin : EditorInspectorPlugin
@@ -3,7 +3,7 @@ using System;
using System.Linq;
using Godot;
namespace GodotHostTest.GodotDI.Editor;
namespace GodotHostTest.AetherBind.Editor;
public partial class ScopePickerEditor : EditorProperty
{
@@ -1,6 +1,6 @@
using System.Collections.Generic;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
public static class EnumerableExtensions
{
@@ -1,7 +1,7 @@
using System;
using Godot;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
public interface ISceneInstantiator
{
@@ -1,4 +1,4 @@
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
public interface IValueGetter<out T>
{
@@ -1,4 +1,4 @@
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
public interface IValueSetter<in T>
{
+18
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@@ -0,0 +1,18 @@
TOC:
- what GodotDI offers (in short):
- logging
- configuration
- possibility to attach extra DI-based services like telemetry)
- minimal description of what problems DI tackles
- minimal example with logging, configuration, decoupling of components
- how to install
- creation of the root service source
- example
- scopes
- why
- definition
- deep dive into why it's all done at composition root
- using extension methods to split the code as necessary
- sending data into a scope
- initializing data in the scope
@@ -5,7 +5,7 @@ using OwofGames.GodotHost;
using OwofGames.GodotLume;
using OwofGames.GodotLume.Microsoft.DependencyInjection;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
/// <summary>
/// The base class for a root scope. Implement this class and its abstract methods to kick off the DI system.
@@ -4,7 +4,7 @@ using Godot;
using Microsoft.Extensions.Logging;
using OwofGames.GodotLume;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
internal class SceneInstantiator(IProvider provider) : ISceneInstantiator
{
@@ -1,7 +1,7 @@
using System;
using Godot;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
public static class SceneInstantiatorExtensions
{
@@ -7,7 +7,7 @@ using System.Runtime.Loader;
using Godot;
using OwofGames.GodotLume;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
public static class ScopeTypesAndNames
{
@@ -1,18 +1,18 @@
using System;
using System.Linq;
using System.Reflection;
using Godot;
using Microsoft.Extensions.Logging;
using OwofGames.AetherBind;
using OwofGames.GodotLume;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
[Icon("res://addons/GodotDI/ServiceSource.svg")]
[Icon("res://addons/AetherBind/ServiceSource.svg")]
public partial class ServiceSource : Node
{
private static readonly string RootScopeQualifiedName = typeof(RootScope).AssemblyQualifiedName!;
[Export] private string _serviceScope = RootScopeQualifiedName;
[Export] protected Node?[] InjectedNodes = [];
[Export] private string _serviceScope = RootScopeQualifiedName;
internal void ResolveInjectedNodes(IProvider provider, Delegate? onScopeCreated)
{
@@ -25,7 +25,7 @@ public partial class ServiceSource : Node
var serviceScope = ScopeTypesAndNames.GetType(_serviceScope);
provider = provider.GetScopedProvider(serviceScope);
// invoke onScopeCreated, if present
// TODO: replace with a source code generation by turning this method private partial with Action<IProvider> argument, and every invocation site calls the necessary provider.Get<...> to build the argument list
// TODO: replace with a source code generation by turning this method private with Action<IProvider> argument, and every invocation site calls the necessary provider.Get<...> to build the argument list
if (onScopeCreated != null)
{
var parameters = onScopeCreated.Method
@@ -43,37 +43,42 @@ public partial class ServiceSource : Node
}
// resolve the injected nodes against the chosen service provider
// TODO: move to source generator, make it the only way for injection
foreach (var node in InjectedNodes)
{
if (node == null) continue;
logger.LogTrace("Injecting {Node}.", node.Name);
var nodeType = node.GetType();
foreach (var field in nodeType
.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
if (node is IInjectable injectable)
{
if (field.GetCustomAttribute<InjectAttribute>() == null) continue;
var fieldType = field.FieldType;
var service = provider.Get(fieldType);
field.SetValue(node, service);
injectable.Inject(provider);
}
foreach (var method in nodeType.GetMethods(BindingFlags.Instance | BindingFlags.Public |
BindingFlags.NonPublic))
{
if (method.GetCustomAttribute<InjectAttribute>() == null) continue;
var parameters = method.GetParameters();
var values = new object?[parameters.Length];
var i = 0;
foreach (var parameter in parameters)
{
var parameterType = parameter.ParameterType;
var service = provider.Get(parameterType);
values[i++] = service;
}
method.Invoke(node, values);
}
// var nodeType = node.GetType();
// foreach (var field in nodeType
// .GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
// {
// if (field.GetCustomAttribute<InjectAttribute>() == null) continue;
// var fieldType = field.FieldType;
// var service = provider.Get(fieldType);
// field.SetValue(node, service);
// }
//
// foreach (var method in nodeType.GetMethods(BindingFlags.Instance | BindingFlags.Public |
// BindingFlags.NonPublic))
// {
// if (method.GetCustomAttribute<InjectAttribute>() == null) continue;
// var parameters = method.GetParameters();
// var values = new object?[parameters.Length];
// var i = 0;
// foreach (var parameter in parameters)
// {
// var parameterType = parameter.ParameterType;
// var service = provider.Get(parameterType);
// values[i++] = service;
// }
//
// method.Invoke(node, values);
// }
}
}

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@@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ce5hi46doaiv8"
path="res://.godot/imported/ServiceSource.svg-ca2976082d4f895e226f23d45377b764.ctex"
path="res://.godot/imported/ServiceSource.svg-22939ab8c3bebd4d414fabd470fcc1cf.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/GodotDI/ServiceSource.svg"
dest_files=["res://.godot/imported/ServiceSource.svg-ca2976082d4f895e226f23d45377b764.ctex"]
source_file="res://addons/AetherBind/ServiceSource.svg"
dest_files=["res://.godot/imported/ServiceSource.svg-22939ab8c3bebd4d414fabd470fcc1cf.ctex"]
[params]
@@ -1,6 +1,6 @@
using System;
namespace GodotHostTest.GodotDI;
namespace GodotHostTest.AetherBind;
/// <summary>
/// An object that allows communication through scopes, by providing a couple getter/setter that can be injected in
@@ -1,6 +1,6 @@
[plugin]
name="GodotDI"
name="AetherBind"
description=""
author="owof games"
version="0.1"
-6
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@@ -1,6 +0,0 @@
using System;
namespace GodotHostTest.GodotDI;
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Method)]
public class InjectAttribute: Attribute;
-1
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@@ -1 +0,0 @@
uid://mshffj1jlgi7
+7 -1
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@@ -7,7 +7,7 @@
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="R3" Version="1.3.1" />
<PackageReference Include="R3" Version="1.3.1"/>
</ItemGroup>
<ItemGroup>
<Reference Include="OwofGames.GodotHost">
@@ -31,4 +31,10 @@
<HintPath>..\OwofGames.Godot\OwofGames.GodotLume.Microsoft.DependencyInjection\bin\Debug\net8.0\OwofGames.GodotLume.Microsoft.DependencyInjection.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include="addons\AetherBind\README.md"/>
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\OwofGames.Godot\OwofGames.AetherBind.SourceGenerators\bin\Debug\netstandard2.0\OwofGames.AetherBind.SourceGenerators.dll"/>
</ItemGroup>
</Project>
+3
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@@ -1,9 +1,12 @@
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<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=_002Fhome_002Fredglow_002Fsources_002FOwofGames_002EGodot_002FOwofGames_002EAetherBind_002Fbin_002FDebug_002Fnet8_002E0_002FOwofGames_002EAetherBind_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=_002Fhome_002Fredglow_002Fsources_002FOwofGames_002EGodot_002FOwofGames_002EGodotHost_002Fbin_002FDebug_002Fnet8_002E0_002FOwofGames_002EGodotHost_002Edll/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/AddReferences/RecentPaths/=_002Fhome_002Fredglow_002Fsources_002FOwofGames_002EGodot_002FOwofGames_002EGodotHost_002Fbin_002FDebug_002Fnet8_002E0_002FOwofGames_002EGodotLogger_002Edll/@EntryIndexedValue">True</s:Boolean>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ARuntimeType_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F6cc9b871557b441baa469ce23b255f41dbb200_003F5e_003F88e82907_003FRuntimeType_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AThrowHelpers_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F6cc9b871557b441baa469ce23b255f41dbb200_003F8e_003Fc3f51c26_003FThrowHelpers_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AThrowHelper_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F6cc9b871557b441baa469ce23b255f41dbb200_003F71_003F4ef26ee8_003FThrowHelper_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
+1 -1
View File
@@ -26,7 +26,7 @@ project/assembly_name="godot-host-test"
[editor_plugins]
enabled=PackedStringArray("res://addons/GodotDI/plugin.cfg")
enabled=PackedStringArray("res://addons/AetherBind/plugin.cfg")
[physics]