feat: more plugin work and intra-scope communication
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@@ -71,7 +71,7 @@ _data = {
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[node name="Level" type="Node2D" unique_id=1331632726]
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[node name="RootScope" type="Node" parent="." unique_id=1267156771 node_paths=PackedStringArray("_targetSpawner", "InjectedNodes")]
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[node name="LevelScope" type="Node" parent="." unique_id=1267156771 node_paths=PackedStringArray("_targetSpawner", "InjectedNodes")]
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script = ExtResource("1_5saw1")
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_targetSpawner = NodePath("../Spawner")
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_serviceScope = "GodotHostTest.Game.LevelScope, godot-host-test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"
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