feat: more plugin work and intra-scope communication
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@@ -0,0 +1,7 @@
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namespace GodotHostTest.Interfaces;
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public interface ICurrentLevel
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{
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public int LevelNumber { get; }
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public void NextLevel();
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}
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@@ -1,5 +1,8 @@
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using System;
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namespace GodotHostTest.Interfaces;
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public interface ILevel
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{
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public TimeSpan TimeBetweenSpawns { get; }
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}
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@@ -0,0 +1,6 @@
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namespace GodotHostTest.Interfaces;
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public interface ILevelDataProvider
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{
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public ILevel GetLevelData(int levelNumber);
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}
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