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@@ -5,6 +5,7 @@ using GodotHostTest.AetherBind;
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using GodotHostTest.Game.Target;
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using GodotHostTest.Interfaces;
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using OwofGames.AetherBind;
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using OwofGames.GodotHost.Observability;
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using OwofGames.GodotLume;
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using ServiceSource = GodotHostTest.AetherBind.ServiceSource;
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@@ -12,6 +13,7 @@ namespace GodotHostTest.Game.Level;
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public partial class LevelServiceSource : ServiceSource
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{
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private Activity? _activityValue;
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[Export] private TargetSpawner _targetSpawner = null!;
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protected override void OnScopeCreated(IProvider serviceProvider)
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@@ -21,14 +23,21 @@ public partial class LevelServiceSource : ServiceSource
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[WithProvider]
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private void OnScopeCreated(IValueSetter<ITargetCollector> targetCollector,
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IValueSetter<ITargetSpawner> targetSpawner, ActivitySource activitySource, IValueSetter<Activity> activity)
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IValueSetter<ITargetSpawner> targetSpawner, IActivitySourceFactory activitySourceFactory,
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IValueSetter<Activity> activity)
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{
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// ReSharper disable once ExplicitCallerInfoArgument - the caller name is not significant in this case
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var activityValue = activitySource.StartActivity("Level") ??
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throw new InvalidOperationException(
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"No listeners for the activity - is OpenTelemetry running?");
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activity.Set(activityValue);
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_activityValue = activitySourceFactory.ActivitySource.StartActivity("Level") ??
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throw new InvalidOperationException(
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"No listeners for the activity - is OpenTelemetry running?");
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activity.Set(_activityValue);
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targetCollector.Set(_targetSpawner);
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targetSpawner.Set(_targetSpawner);
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}
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public override void _Ready()
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{
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// after 3 seconds, dispose the activity for simulation purposes
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GetTree().CreateTimer(3).Timeout += _activityValue!.Dispose;
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}
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}
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@@ -4,7 +4,7 @@ using GodotHostTest.Game.Score;
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using GodotHostTest.Game.Target;
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using GodotHostTest.Interfaces;
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using Microsoft.Extensions.DependencyInjection;
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using OwofGames.AetherBind.Observability;
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using OwofGames.GodotHost.Observability;
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using OwofGames.GodotLume;
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using RootServiceSource = GodotHostTest.AetherBind.RootServiceSource;
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@@ -24,6 +24,6 @@ public partial class GameServiceSource : RootServiceSource
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protected override void ConfigureServices(IServiceCollection serviceCollection)
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{
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serviceCollection.AddObservability();
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serviceCollection.AddObservability(builder => builder.AddGrpcExporter("http://localhost:4317"));
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}
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}
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+3
-10
@@ -8,13 +8,14 @@ namespace GodotHostTest.Game.Turret;
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public partial class Turret : Sprite2D
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{
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[Export] private Node2D _launcher = null!;
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[Inject] private ILogger<Turret> _logger = null!;
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[Export] private PackedScene _projectilePackedScene = null!;
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private double _rotationDirection;
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[Export] private double _rotationSpeed = 6;
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[Inject] private ISceneInstantiator _sceneInstantiator = null!;
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[Export] private double _slowDownFactor = 0.3;
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private void OnTimerTimeout()
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{
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@@ -24,20 +25,12 @@ public partial class Turret : Sprite2D
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_logger.LogInformation("Projectile launched.");
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}
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public override void _Input(InputEvent @event)
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{
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_rotationDirection = 0;
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if (@event.IsActionPressed("rotate_clockwise")) _rotationDirection = 1;
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if (@event.IsActionPressed("rotate_counterclockwise")) _rotationDirection = -1;
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}
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public override void _PhysicsProcess(double delta)
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{
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_rotationDirection = 0;
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if (Input.IsActionPressed("rotate_clockwise")) _rotationDirection = 1;
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if (Input.IsActionPressed("rotate_counterclockwise")) _rotationDirection = -1;
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if (Input.IsActionPressed("slow_down")) _rotationDirection *= _slowDownFactor;
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_launcher.Rotation += (float)(_rotationSpeed * delta * _rotationDirection);
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base._PhysicsProcess(delta);
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@@ -12,8 +12,10 @@ point_count = 2
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[node name="Turret" type="Sprite2D" unique_id=682995021 node_paths=PackedStringArray("_launcher")]
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texture = ExtResource("1_fa2t6")
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script = ExtResource("2_tkk1n")
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_projectilePackedScene = ExtResource("3_eoix6")
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_launcher = NodePath("Launcher")
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_projectilePackedScene = ExtResource("3_eoix6")
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_rotationSpeed = 4.0
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_slowDownFactor = 0.5
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[node name="Launcher" type="Sprite2D" parent="." unique_id=1492355681]
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texture = ExtResource("4_q6l7p")
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