using System;
using Godot;
using GodotHostTest.Interfaces;
namespace GodotHostTest.Game.Level;
[GlobalClass]
public partial class LevelData : Resource, ILevel
{
[Export] public double SpawnDuration;
[Export] public double TimeBetweenSpawns;
///
TimeSpan ILevel.TimeBetweenSpawns => TimeSpan.FromSeconds(TimeBetweenSpawns);
///
TimeSpan ILevel.SpawnDuration => TimeSpan.FromSeconds(SpawnDuration);
}