[gd_scene format=3 uid="uid://3v8kq1rfwhmr"] [ext_resource type="Texture2D" uid="uid://y1ros3y7hag2" path="res://icon.svg" id="1_032qf"] [ext_resource type="Script" uid="uid://bv2hat41dyxiv" path="res://Game/Target.cs" id="1_c0a8e"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_u8d0v"] size = Vector2(128, 128) [node name="Target" type="Node2D" unique_id=2101558052 node_paths=PackedStringArray("TimeOutTimer", "Image", "CollisionArea")] script = ExtResource("1_c0a8e") TimeOutDurationInSeconds = 7.0 TimeOutTimer = NodePath("TimeOutTimer") Image = NodePath("Sprite2D") CollisionArea = NodePath("CollisionArea") [node name="Sprite2D" type="Sprite2D" parent="." unique_id=31059524] visible = false modulate = Color(1, 0.20392157, 0.015686275, 1) texture = ExtResource("1_032qf") [node name="CollisionArea" type="Area2D" parent="." unique_id=116681968] monitoring = false monitorable = false [node name="CollisionShape2D" type="CollisionShape2D" parent="CollisionArea" unique_id=1558252366] shape = SubResource("RectangleShape2D_u8d0v") [node name="TimeOutTimer" type="Timer" parent="." unique_id=1079777109] one_shot = true [connection signal="timeout" from="TimeOutTimer" to="." method="OnTimeout"]