using Godot; using GodotHostTest.AetherBind; using GodotHostTest.Game.Target; using GodotHostTest.Interfaces; using OwofGames.GodotLume; using ServiceSource = GodotHostTest.AetherBind.ServiceSource; namespace GodotHostTest.Game.Level; public partial class LevelServiceSource : ServiceSource { [Export] private TargetSpawner _targetSpawner = null!; protected override void OnScopeCreated(IProvider serviceProvider) { serviceProvider.Get>().Set(_targetSpawner); serviceProvider.Get>().Set(_targetSpawner); } }