using System; using Godot; using GodotHostTest.Interfaces; namespace GodotHostTest.Game.Level; [GlobalClass] public partial class LevelData : Resource, ILevel { [Export] public double SpawnDuration; [Export] public double TimeBetweenSpawns; /// TimeSpan ILevel.TimeBetweenSpawns => TimeSpan.FromSeconds(TimeBetweenSpawns); /// TimeSpan ILevel.SpawnDuration => TimeSpan.FromSeconds(SpawnDuration); }