using GodotHostTest.AetherBind; using GodotHostTest.Interfaces; using OwofGames.GodotLume; namespace GodotHostTest.Game.Level; public static class LevelServices { public static void AddLevelServices(this Builder builder) { builder // value providers to send level data from root to level scope .AddValueProvider() // value providers for level scope setup .AddValueProvider() .AddValueProvider(); } }