[gd_scene format=3 uid="uid://3v8kq1rfwhmr"] [ext_resource type="Script" uid="uid://bv2hat41dyxiv" path="res://Game/Target/Target.cs" id="1_ouani"] [ext_resource type="Texture2D" uid="uid://m4pvy8kkw7k4" path="res://Game/Target/towerDefense_tile136.png" id="2_olsqn"] [sub_resource type="CircleShape2D" id="CircleShape2D_uqpd1"] radius = 60.033325 [node name="Target" type="Node2D" unique_id=2101558052 node_paths=PackedStringArray("CollisionArea", "Image", "TimeOutTimer")] script = ExtResource("1_ouani") CollisionArea = NodePath("CollisionArea") Image = NodePath("Sprite2D") TimeOutDurationInSeconds = 7.0 TimeOutTimer = NodePath("TimeOutTimer") [node name="Sprite2D" type="Sprite2D" parent="." unique_id=31059524] visible = false position = Vector2(3.8146973e-06, 3.8146973e-06) scale = Vector2(1.9687501, 1.9687501) texture = ExtResource("2_olsqn") [node name="CollisionArea" type="Area2D" parent="." unique_id=116681968] collision_layer = 2 monitoring = false monitorable = false [node name="CollisionShape2D" type="CollisionShape2D" parent="CollisionArea" unique_id=1558252366] shape = SubResource("CircleShape2D_uqpd1") [node name="TimeOutTimer" type="Timer" parent="." unique_id=1079777109] one_shot = true [connection signal="timeout" from="TimeOutTimer" to="." method="OnTimeout"]