25 lines
717 B
C#
25 lines
717 B
C#
using R3;
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namespace GodotHostTest.Interfaces;
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/// <summary>
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/// A target for our projectiles.
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/// </summary>
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public interface ITarget
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{
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/// <summary>
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/// The target hasn't been hit in the allotted time and has timed out; once this observable emits an event, both
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/// it and <see cref="Hit"/> complete.
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/// </summary>
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Observable<Unit> TimedOut { get; }
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/// <summary>
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/// The target has been hit; once this observable emits an event, both it and <see cref="TimedOut"/> complete.
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/// </summary>
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Observable<Unit> Hit { get; }
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/// <summary>
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/// Enable the target. Targets start disabled and gets disabled when they're hit or time out.
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/// </summary>
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void Enable();
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} |