fix: cors settings for POST
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@@ -1,5 +1,9 @@
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HTTP_PORT=9283
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# Host and port this server will listen on
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HTTP_HOST=localhost
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HTTP_PORT=9283
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# Allowed origins for POST requests; needed for web games; if empty or missing, defaults to '*'
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HTTP_POST_ALLOWED_ORIGINS=https://your.domain.com
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# Database connection settings
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DATABASE_NAME=game_logger
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DATABASE_HOST=localhost
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DATABASE_USER=game_logger
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@@ -11,11 +11,6 @@ const app = express();
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// serve che client files
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app.use(express.static("./dist/client"));
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// activate cors, but only if in dev mode (in prodution, the client is served by the same server)
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if (process.env.TS_NODE_DEV) {
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app.use(cors());
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}
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// enable body parser to parse json and urlencoded data
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app.use(bodyParser.urlencoded({ extended: false }));
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app.use(bodyParser.json());
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@@ -1,12 +1,18 @@
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import type { Express } from "express";
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import multer from "multer";
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import cors from "cors";
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import cors, { type CorsOptions } from "cors";
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import { addEntry } from "./db";
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const upload = multer();
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const postCorsOptions: CorsOptions = {
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origin: (process.env.HTTP_POST_ALLOWED_ORIGINS || "*").split(","),
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methods: ["POST"],
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};
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export function registerPostMessage(app: Express) {
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app.post("/", cors(), (req, res) => {
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app.options("/", cors(postCorsOptions));
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app.post("/", cors(postCorsOptions), (req, res) => {
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console.log("\nReceived logging message:");
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const metadata: [string, string][] = [];
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let gameName: string = "";
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