feat: turrents and explosions
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[gd_scene format=3 uid="uid://dfvr0g5souli2"]
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[ext_resource type="Texture2D" uid="uid://bhm7kb18b1tbh" path="res://Game/Projectile/Explosion/fires.png" id="1_e3ife"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_bfsaf"]
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particles_animation = true
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particles_anim_h_frames = 2
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particles_anim_v_frames = 1
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particles_anim_loop = false
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[sub_resource type="Curve" id="Curve_ytfwl"]
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_data = [Vector2(0.00554017, 0.021126747), 0.0, 0.0, 0, 0, Vector2(0.14681442, 0.99295783), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_jyg1o"]
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curve = SubResource("Curve_ytfwl")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_u8d0v"]
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lifetime_randomness = 0.1
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particle_flag_disable_z = true
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spread = 180.0
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initial_velocity_min = 47.62
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initial_velocity_max = 47.62
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gravity = Vector3(0, 0, 0)
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damping_min = 97.494
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damping_max = 97.494
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scale_min = 0.099999994
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scale_max = 0.099999994
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color = Color(1, 0.11372549, 0.22745098, 1)
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alpha_curve = SubResource("CurveTexture_jyg1o")
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anim_speed_min = 6.67
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anim_speed_max = 6.67
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[node name="ExplosionGPUParticles2D" type="GPUParticles2D" unique_id=1991976710]
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material = SubResource("CanvasItemMaterial_bfsaf")
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emitting = false
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amount = 16
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texture = ExtResource("1_e3ife")
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lifetime = 0.3
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_u8d0v")
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bhm7kb18b1tbh"
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path="res://.godot/imported/fires.png-9cb25e6666cbbded849592a59c77604f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Game/Projectile/Explosion/fires.png"
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dest_files=["res://.godot/imported/fires.png-9cb25e6666cbbded849592a59c77604f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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