feat: turrents and explosions

This commit is contained in:
redglow
2026-07-21 21:53:18 +02:00
parent e7dbb9cabb
commit bc7297c6bc
18 changed files with 277 additions and 15 deletions
@@ -0,0 +1,44 @@
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damping_max = 97.494
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alpha_curve = SubResource("CurveTexture_jyg1o")
anim_speed_min = 10.0
anim_speed_max = 10.0
[node name="ExplosionGPUParticles2D" type="GPUParticles2D" unique_id=1991976710]
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z_as_relative = false
material = SubResource("CanvasItemMaterial_bfsaf")
emitting = false
amount = 32
texture = ExtResource("1_rjvc0")
lifetime = 0.3
one_shot = true
visibility_rect = Rect2(-200, -75, 400, 150)
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ddv3d3cguh5hd"
path="res://.godot/imported/scorches.png-b8a9f74019ec3d75b5befcdf7090cc9b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Game/Target/Explosion/scorches.png"
dest_files=["res://.godot/imported/scorches.png-b8a9f74019ec3d75b5befcdf7090cc9b.ctex"]
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detect_3d/compress_to=1