feat: initial import
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@@ -0,0 +1,18 @@
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[gd_scene format=3 uid="uid://brbufibn7hi3o"]
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[ext_resource type="Script" uid="uid://dc5mvle8lc40j" path="res://Game/Projectile.cs" id="1_80yud"]
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[ext_resource type="Script" uid="uid://qjonl8stia46" path="res://GodotDI/Scope.cs" id="2_3kmdq"]
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[ext_resource type="Texture2D" uid="uid://y1ros3y7hag2" path="res://icon.svg" id="3_1i54g"]
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[node name="Projectile" type="Node2D" unique_id=1686616504]
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script = ExtResource("1_80yud")
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[node name="Scope" type="Node" parent="." unique_id=513224818 node_paths=PackedStringArray("InjectedNodes")]
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script = ExtResource("2_3kmdq")
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InjectedNodes = [NodePath("..")]
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1021740171]
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modulate = Color(1, 1, 0, 1)
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rotation = 0.7853982
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("3_1i54g")
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