feat: initial import
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namespace GodotHostTest.Interfaces;
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/// <summary>
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/// An object that keeps track of the score.
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/// </summary>
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public interface IScore
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{
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/// <summary>
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/// A target has been hit.
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/// </summary>
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void TargetHit();
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/// <summary>
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/// A target has timed out.
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/// </summary>
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void TargetTimedOut();
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/// <summary>
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/// The current score.
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/// </summary>
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public int Score { get; }
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}
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