Files
2026-07-29 11:05:27 +02:00

14 lines
403 B
C#

using R3;
namespace GodotHostTest.Interfaces;
/// <summary>
/// An object that spawns targets. A target is considered spawned whenever it's enabled, even if it was already present in the scene.
/// </summary>
public interface ITargetSpawner
{
/// <summary>
/// Observable that produces a value whenever a target gets spawned.
/// </summary>
Observable<ITarget> TargetSpawned { get; }
}