14 lines
403 B
C#
14 lines
403 B
C#
using R3;
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namespace GodotHostTest.Interfaces;
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/// <summary>
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/// An object that spawns targets. A target is considered spawned whenever it's enabled, even if it was already present in the scene.
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/// </summary>
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public interface ITargetSpawner
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{
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/// <summary>
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/// Observable that produces a value whenever a target gets spawned.
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/// </summary>
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Observable<ITarget> TargetSpawned { get; }
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} |