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godot-host-test/Game/Target/target.tscn
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redglow e7dbb9cabb .
2026-07-21 20:49:24 +02:00

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[gd_scene format=3 uid="uid://3v8kq1rfwhmr"]
[ext_resource type="Script" uid="uid://bv2hat41dyxiv" path="res://Game/Target/Target.cs" id="1_ouani"]
[ext_resource type="Texture2D" uid="uid://m4pvy8kkw7k4" path="res://Game/Target/towerDefense_tile136.png" id="2_olsqn"]
[sub_resource type="CircleShape2D" id="CircleShape2D_uqpd1"]
radius = 60.033325
[node name="Target" type="Node2D" unique_id=2101558052 node_paths=PackedStringArray("CollisionArea", "Image", "TimeOutTimer")]
script = ExtResource("1_ouani")
CollisionArea = NodePath("CollisionArea")
Image = NodePath("Sprite2D")
TimeOutDurationInSeconds = 7.0
TimeOutTimer = NodePath("TimeOutTimer")
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=31059524]
visible = false
position = Vector2(3.8146973e-06, 3.8146973e-06)
scale = Vector2(1.9687501, 1.9687501)
texture = ExtResource("2_olsqn")
[node name="CollisionArea" type="Area2D" parent="." unique_id=116681968]
collision_layer = 2
monitoring = false
monitorable = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="CollisionArea" unique_id=1558252366]
shape = SubResource("CircleShape2D_uqpd1")
[node name="TimeOutTimer" type="Timer" parent="." unique_id=1079777109]
one_shot = true
[connection signal="timeout" from="TimeOutTimer" to="." method="OnTimeout"]